Posts tagged kinect
Installation scanning visitors and matching up their colour schemes with exhibits for the Museum of Applied Arts, Budapest.
Experimental digital remake of the Rutt-Etra synthesizer for the Kinect.
Research on artificial intelligence, which poses the question of how will the performing arts be affected by AI's exponential development in coming years by building an intelligent software through which a real-time interactive, semi-improvised duet could occur between a dancer and her digital clone.
Kinect art performance in which graphics as a system of gestures gradually dissolves and melts into the source of the gestures, exceeding its own spatial and temporal limits.
Kinect driven basketball game created using the Cinder creative coding framework. Although the project is not anything special compared to commercial games, we had to address a couple of technical difficulties.
Interactive painting about the search for happiness by the repetitive indulgence of past memories. Installation programming for the thesis work of István Csekk.
Kitchen Budapest has been commissioned by Magyar Telekom to create a playful installation for their 2012 roadshow. We came up with a simple idea that lets the users draw by waving their hands in the air.
Koto & Kaori is about a little girl who spends most of her time daydreaming in her garden. It is a physical theatre play involving a peculiar blend of dance and talk. The emphasize the border between reality and the imaginary we were asked to create the visual atmosphere of the piece working together with director/choreographer Csaba Horváth, the performers of Forte Company, András Dés percussionist, and japanese ballet dancers from the Hungarian Dance Academy.