Kinect Basketball Game

08 | 2012
kinectbb-thumb.png

Kinect driven basketball game created using the Cinder creative coding framework. Although the project is not anything special compared to commercial games, we had to address a couple of technical difficulties.

DynaDraw 2012 / Light Graffiti

05 | 2012
dyna-thumb.png

Kitchen Budapest has been commissioned by Magyar Telekom to create a playful installation for their 2012 roadshow. We came up with a simple idea that lets the users draw by waving their hands in the air.

Koto & Kaori

03 | 2012
icon-koto.png

Koto & Kaori is about a little girl who spends most of her time daydreaming in her garden. It is a physical theatre play involving a peculiar blend of dance and talk. The emphasize the border between reality and the imaginary we were asked to create the visual atmosphere of the piece working together with director/choreographer Csaba Horváth, the performers of Forte Company, András Dés percussionist, and japanese ballet dancers from the Hungarian Dance Academy.

Gesture Controlled Book Reader

01 | 2011
icon.png

A gesture controlled book reader was built for E8 Labs. Simple multitouch gestures like flipping, zooming and panning can be used in the air to control the book view.

Two versions were developed, the first one was written in fluxus, Community Core Vision and an IR camera was used for tracking. It was a bit sensitive to environmental light, so a new version was developed with the Microsoft Kinect camera, which was just released at the end of 2010.