Kinect Basketball Game

08 | 2012
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Kinect driven basketball game created using the Cinder creative coding framework. Although the project is not anything special compared to commercial games, we had to address a couple of technical difficulties.

DynaDraw 2012 / Light Graffiti

05 | 2012
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Kitchen Budapest has been commissioned by Magyar Telekom to create a playful installation for their 2012 roadshow. We came up with a simple idea that lets the users draw by waving their hands in the air.

Koto & Kaori

03 | 2012
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Koto & Kaori is about a little girl who spends most of her time daydreaming in her garden. It is a physical theatre play involving a peculiar blend of dance and talk. The emphasize the border between reality and the imaginary we were asked to create the visual atmosphere of the piece working together with director/choreographer Csaba Horváth, the performers of Forte Company, András Dés percussionist, and japanese ballet dancers from the Hungarian Dance Academy.

Chromosonia

09 | 2011
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Chromosonia is a social music visualizer installation for the Ars Electronica Center facade, which provides three means for passers-by with a portable music player to visualize their music: perceptual, informational and social.

Gesture Controlled Book Reader

01 | 2011
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A gesture controlled book reader was built for E8 Labs. Simple multitouch gestures like flipping, zooming and panning can be used in the air to control the book view.

Two versions were developed, the first one was written in fluxus, Community Core Vision and an IR camera was used for tracking. It was a bit sensitive to environmental light, so a new version was developed with the Microsoft Kinect camera, which was just released at the end of 2010.

Hackpact

09 | 2009
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Inspired by the livecoding practice of Fredrik Olofsson and Click Nilson, I joined Alex McLean, Kassen Oud, Daniel Jones, Scott Hewitt and others in a pact to make and document something every day of September. We are using the tag 'hackpact'.

http://mndl.hu/hackpact

http://toplap.org/index.php/Hackpact

Re:touch

05 | 2008
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Multitouch technology has been recently bought into the spotlight by iPhone and Microsoft Surface, although the field has been researched since the '80's.

Using the multitouch wall of Kitchen Budapest we built a couple of simple audiovisual experiments.

Reconfigurable House 2.0

03 | 2008
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The Reconfigurable House is an environment constructed from thousands of low tech components that can be "rewired" by visitors. The project is a critique of ubiquitous computing "smart homes", which are based on the idea that technology should be invisible to prevent DIY.

Nothing There

02 | 2008
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Nothing There is a dance performance utilizing real-time computer technology created in collaboration with The Symptomps dance troupe. The central theme of the performance is the clash between the reality principle and the truth principle. The anxiety generated by this conflict stays with us through our lives, poisoning our days in the guise of reality. It’s as if this paranoia were intended to force us to vest with meaning the random events of an ill-comprehended world and perceive the chaotic reality surrounding us as a subject-centric system that makes sense.

Reverse Shadow Theatre

01 | 2008
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Reverse Shadow Theatre is an installation created with the Animata real-time animation editor.

Wayang Kulit is the indonesian shadow puppet theatre, in which finely carved and painted leather puppets move behind a screen making the audiance see their shadows only. In our installation the situation is reversed. The role of the elaborate puppets is emphasized, while the visitor is a mere shadow trying to control the puppets by her movements.